Developer postOriginal post (opens in a new tab)

Alpha 12.1

Here's a smaller update for Alpha 12. Thanks for all the feedback!

  • Tuning
    • Increased amount of fame that is gained by rivals per expedition
    • Reduced growth rate of voids sligthly
    • Increased cost for fleeing from combat
    • Confrontations with natives now uses the village price table
    • Finishing Konrad quest will give slight standing boost

  • Bugfixes

    • Reset followed-by-natives status when leaving expedition
    • Fixed cenote for all pyramid types
    • Clean up quests correctly on leaving expedition
    • Quests won't appear multiple times per play-through after using save game
    • Cave with native paintings didn't work in all expeditions
    • Fixed disappearing items when dragging item onto another item while holding control key
    • Fame bonus for secret worlds was not awareded correctly
    • Fixed red mushrooms being available to wrong person
    • Added leave action to caves with tunnels
    • Hide region bars for empty regions
    • Fixed animals commenting on your cooking skills