Here's a smaller update for Alpha 12. Thanks for all the feedback!
- Tuning
- Increased amount of fame that is gained by rivals per expedition
- Reduced growth rate of voids sligthly
- Increased cost for fleeing from combat
- Confrontations with natives now uses the village price table
- Finishing Konrad quest will give slight standing boost
- Bugfixes
- Reset followed-by-natives status when leaving expedition
- Fixed cenote for all pyramid types
- Clean up quests correctly on leaving expedition
- Quests won't appear multiple times per play-through after using save game
- Cave with native paintings didn't work in all expeditions
- Fixed disappearing items when dragging item onto another item while holding control key
- Fame bonus for secret worlds was not awareded correctly
- Fixed red mushrooms being available to wrong person
- Added leave action to caves with tunnels
- Hide region bars for empty regions
- Fixed animals commenting on your cooking skills