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Alpha 18 "Procedural Natives"

https://www.youtube.com/watch?v=0Bd9Btnaroc

There is now a basically endless amount of visual variety in the tribes that you encouter on your journeys. Also lots of new zero-sanity events, character traits and unlock conditions. And to keep track of all your progress we've also extended the hall of fame. Make sure to read the list of highlights in this update:

  • Procedural tribe generation
    • Each expedition will now feature their own procedurally generated native people, sharing a unique and different look each time.
    • The portraits of your native recruits are also randomly generated now.

  • Recruiting

    • Recruiting in villages requires good standing now
    • You get to chose between three units
    • You can inspect the new units before recruiting them
    • You can recruit units even when already having a full party

  • Treasures

    • Added lots of new treasures.
    • Shrines now give a big and a small treasure.
    • Small treasures might also be found in villages now and traded in.

  • Loyalty system

    • Characters now have internal loyalty rating which tracks how they feel about you
    • Your actions will influence their loyalty. If loyalty gets too low they might become angry
    • Promoting characters and certain events increase their loyalty

  • New content

    • Pyromaniac status
    • Sexist status
    • Deathcurse status
    • Renounced status
    • Promised status
    • Red berries item
    • Fresh air fanatic perk
    • Lots of new events

  • Lots of new and challenging explorer unlock conditions
  • Travel Reports

    • Now also works in steam version
    • Allows you to share an automatically generated travel summary of your expedition campaign

  • Most sicknesses are now automatically healed when returning to London
  • Added a item section to the Hall of Fame, showing all items found so far in the game
  • Bugfixes

    • Fixed inventory for village was not fully stocked in certain event flows
    • Ammo and spears are considered weapons now
    • Removed duplicate village resting action
    • Fixed tutorial submitting highscore entries
    • Removed easel from item lists since it has no purpose currently
    • Fixed crash in certain browser vendor/version configurations
    • Mushroom bonus for shaman did not work properly
    • Fixed character appearing on top left corner instead of combat area
    • Survivor quest reward was handed out even when quest failed

Enjoy and let us know your feedback!