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Update 21 "Friendship"

After our Halloween special we took some time to work on smaller improvements all over the place.

https://www.youtube.com/watch?v=x13SDPPDURo&list=PL8d3Y-qeqBR9RKc9Vsu4thOZQkUo8diAv&index=1

  • Gameplay
    • It is now possible to rest in villages even without having a translator or the polyglot perk. However, the basic resting will restore only 30 sanity and cost 2 standing points
    • The Polyglot perk will remove the standing costs from resting in villages and add a small bonus to sanity when resting in villages (+20)
    • Added the option to visit a pack saddle artisan at the harbor. Here you can increase the capacity of your pack animals by up to three additional crates. However, this will cost you a significant amount of funds
    • When being visited by natives in rest events you will be able to do both, trade and recruit. Also, inviting them to the camp does not require a translator or polyglot perk anymore
    • Improved handling of mission storage. You will now be able to access the mission storage even after killing the missionary or if the mission was taken over by cultists
    • New location: The shipwreck. Explore it to find valuable equipment

  • Items

    • Added new item: The native trinket. This can be gifted to a unit to improve loyalty
    • Dynamite is now usable in combat

  • Units

    • A translator will remove the standing costs from resting in villages. Also, the gained sanity when resting in a village will be increased greatly by the level of the translator
    • Added more visual variations to lizard people
    • Improved the dice of all lizard people
    • Added lizard shaman
    • Improved the dice of abominations and added a special tentacle attack

  • Perks

    • Improved effectiveness of native warrior stealth perk
    • The Bullet Hoarder perk will now generate "marked" bullets instead of normal ones. Marked bullets are weightless and will be obtained up to a maximum amount of 5

  • Portals

    • Added new, beneficial world variations when entering a portal
    • In addition to the automatic return to the normal world when entering a portal, another portal will appear at your starting position in the teleported world. Enter this portal to manually return to the normal world
    • It is no longer possible to balloon out of teleported worlds

  • Content

    • Added many new chat lines to specific events
    • Added new, unique sound effects to many attacks
    • Replaced jungle placeholder background with final art

  • Bugfixes

    • Fixed issue where entering a village would result in leaving it immediately without being able to access the village options