Whoa! We have another update for you. Thanks so much for all the feedback! We're still focusing on bugfixing and tuning at the moment. Just making sure to align all our cool content in the best possible way for the 1.0 update.
You can expect at least one more update before 1.0, that will feature the amazing writing of our new English author that is improving all our game texts right now.
- Items
- Removed fame from some items. Treasures, trophies and some special items like mummies keep their fame value. Tome pages, mushrooms and other otherwise useful items are not fame items anymore.
- Show item value and fame/funds in info box for items
- Also show special local prices variations in info box
- Removed resell factor penalty for most items for now
- Added the option to collect water at various places
- Added a travel icon for water
- Villages now always have jewels to offer when bartering
- Increased duration of horn flute effect
- Pendulums will not cosume weight anymore
- Weatherballoon still gives +1 map score, but also reveals the closest location now
- Set butterfly collection to unlosable
- Added purple mushrooms
- World variation
- Retuned all worlds to offer more biome variety
- All the expeditions still have one main biome, but you might now also encounter single regions of different biomes (e.g. desert next to jungle)
- Retuned the spawning of settlements and natural camp sites. There basically is now always one per region.
- In grassland worlds there was always a village near the ship arrival location. That village is usually not there anymore.
- There is now also more variation in the biomes surrounding the world. In addition to the mountains and river biome, there is now also a jungle and pit biome variation. Entering these will now write the message "Impassable region" and change the background color of the map in that region.
- Improved ship landing location
- To get a preview about the number of locations in a region, the region has to have been entered once
- Show when next rival will arrive in info box for race bar
- Increased delay after a zero sanity event before the next one can hit
- Disabled cartographer perk for now (will come back soon)
- Enemies only spawn on reachable terrain now
- The hall of fame will highlight the last points addition
- Increased fade out time for music when leaving events
- Worlds that lay behind portals now already have all their tiles revealed immediately (not the locations though)
- Stone circle has been changed from randomly offering actions to always offering the same four powerful reveal actions
- Bugfixes
- Fixed various tutorial issues
- Fixed general problems with overlapping music
- Fixed references to missing text
- Fixed travel reports showing undefined text
- Fixed average distance was not correct in post-game stats
- Fixed crash when hovering over anthropolgical studies
- Fixed village tile hints drawn over the wrong background tile
Cheers
Riad