NO TURNING BACK
EARLY ACCESS!
I can't believe the day is actually here!
The game that i started out developing as a hobby whilst learning how to program in GML last year is about to enter Early Access on Steam! I want to say thank you to groupees.com, without them this game would not be where it is now. They approached me last year when the game was in its early stages, literally 2 months into development! and asked me to be a part of their bundle, they saw the potential of No Turning Back and i want to thank them and the people that purchashed the bundle and helped get us to the stage we are at now
No Turning Back is entering Early Access today and i wanted to let you guys know about what you can expect and what's available at the moment and of course what's coming soon?
So what is No Turning Back?
No Turning Back is an indie developed game that combines rogue-like elements and base development, it's a hybrid between perma-death and perma-unlocks and is a game that is procedually generated in many ways, the weapons, armour, unlocks, upgrades are all procedually generated each time you play the game, including the name and stats, you unlock new classes and base upgrades from the perma-death portion of the game, you play as the hero of a small order that is developing by entering a cursed ruin of a castle and bringing back the spoils and rewards to the headquarters, you can only carry what you have on you and when you leave a room there's No Turning Back and no second guessing!
Well to start let's take a look at what's available:
Classes:
No Turning Back has a lot of classes available even now, you start with 10 classes that are randomly selected and there are over 15 more classes to unlock and a lot more coming soon
Let's take a look at some of the classes available when you start:
The Infernal Conjurer: combines ranged fire damage with empowering melee attacks with rage
The Destiny Seer: combines ranged fire damage with speed to avoid attacks and get the advantage over the enemy
The Ranger Of The Order: Shoots fire arrows and uses speed to keep the distance from the enemy
There are tons more combinations of classes and there are ways to upgrade your skills using powerful chaos crystals which boost skills permanently
Recruitment:
As you play No Turning Back you will meet people who need your help and if you save them, you will get them as recruits for the order. These recruits can be Blacksmiths, Trainers, Apothecary's, Proprieters, to talk to recruits you have to get near to them and press V
Currently No Turning Back has 4 recruit types:
The Blacksmith
"All in a days work"
The Blacksmith allows you to upgrade your weapons by using his forge, as you play the game you will find satchels of useful items that you can take back to your headquarters (key: H) and if your blacksmith is trained enough he can turn them into weapon upgrade items such as new blades, handles, quivers, sheath's, bow limbs, bow strings and these will boost your combat ability
Handles & Bow Limbs = Attack Speed
Blades & Bow Strings = Attack Damage
Quivers & Sheath's = Run Speed
The Soul Trainer
"If there's an obstacle, go through it"
The Soul Trainer provides you with permanent global class upgrades, so the main skill that The Soul Trainer helps you obtain is a skill called "Soul Recall" which pulls objects towards you when you press tab, this can be upgraded to allow "Residual Suction" and this passively pulls gold and xp towards the character
The Apothecary
"All's fair in love and war."
The Apothecary is the class based version of The Soul Trainer, she can empower your skills & spells to make them have even more variation, she is in the early stages at the moment but the framework is in place. She can currently let you change the Fireball Projectile into poison, plasma and ice, unlike The Soul Trainer she requires special relics and materials to unlock the variations, once these skills are unlocked it is permanent.
She will soon require Chaos Crystals as well as the special relics and runes as a regent in the upgrades, when you find an item that The Apothecary uses it will require going back to The Apothecary using (key: H) and selecting the skill, it's worth doing whenever you find a new regent
The Apothecary allows you to also permanently buff certain skills like allowing the Charge skill to have double the distance permanently
The Proprieter:
"A bad excuse is better than none."
The Proprieter allows you to gamble!!!! plain and simple, The Proprieter will let you race captive skeletons for $250 and if you win, you will double your money
Enemies:
No Turning Back currently has 4 enemy types with a lot more coming soon and thay are split into special variations, when you kill an enemy it will explode into gold and xp. If you have Soul Recall you can use it to collect all the XP and gold after a battle but if not simply running over the XP and gold will pick it up
Cultists:
The signature enemy of No Turning Back, cursed and corrupt the cultists will stop at nothing to remove the player from their castle
Ranged Cultists: They shoot projectiles which can be reflected back using a shield if timed correctly
Melee Cultists: They get as close as possible and try to beat you to death
Skeletons:
The Skeletons are a lot faster than the cultists and can swipe a lot faster, they also use a sword instead of their hands so they do a lot more damage
Bats:
Prepare to be zerged! the bats love to swarm around their prey and kill their prey quickly, keep your distance and use skills when required. Save the chaos variants for last or you will be swarmed quickly
Plantlife:
There are huge carnivorous spitting plants that will appear at various times throughout the castle and these are not required to be killed but they can be a serious danger if you're already being swarmed by bats
Equipment:
Weapons:
There are currently 5 weapon types in No Turning Back that are procedually generated
Daggers: Fast but low damage
Claws: Fast, lower damage than daggers but can cause bleeding
Swords: Hit hard, penetrate but low attack speed
Greataxe: Hit really hard, swing (area attack) but very low attack speed
Bow: ranged weapon, hits hard but medium attack speed
Customize:
Bow Limbs - Attack Speed
Bow Strings - Attack Power
Quiver - Run Speed
Handles - Attack Speed
Blades - Attack Power
Sheaths - Run Speed
Armour:
Heavy: Nice tanking gear
Light: Evasion comes in useful
Cloth: Teleporting works wonders
Current Pieces: Chest Pieces, Helmets (They compliment each other if the same type is used)
Potions:
Health: Heals the player
Mana: Restores Mana
Stamina: Restores Stamina
Key Bindings:
W - Up
A - Left
S - Down
D - Right
Space - Slide (Uses ST)
Shift - Run
Left Click: Attack
Right Click: Use Secondary Slot
F: Pickup Item
Q: Use Item
V: Interact (NPC's, Crafting)
Tab: Use Global Special (Once Unlocked)
E: Use Spell Slot 1
R: Use Spell Slot 2
T: Use Ultimate (Level 3)
Left Ctrl: Show Stats
Left Ctrl x2: Show Enemy Stats Only
Left Ctrl x3: Hide Stats
Enter: Restart Game
In Regards to saving, all the perma unlocks are automatically saved, characters are perma death
Now i will start the process of updating and developing new features!!