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Update Version 0.1.4.2 More Flag Colors, Fishing For Items, And New Books!

SAVES MAY NOT WORK BETWEEN THIS AND PREVIOUS VERSIONS. PLEASE DO NOT POST BUGS THAT ARE DUE TO LOADING SAVES FROM PREVIOUS VERSIONS.

Changes In Version 0.1.4.2

Bug Fixes

  • Attempted To Fix Bug: Random crash due to a missing instance
  • Foundations can no longer be placed inside of pre-generated structures

New Art

  • Replaced Art: Equipment Tab (Food tab is now the armor tab)
  • Replaced Item Art: String
  • Replaced Item Art: Bandage
  • Replaced Item Art: Halibut
  • Replaced Item Art: Pin Salmon

New Items

  • Added New Item: 'Game Of Toads' (Book)
  • Added New Item: 'Jordan Greenman, White Mesa' (Book)
  • Added New Item: 'Eat, Build, Read, Repeat' (Book)
  • Added new Item: 'The Walking Bed' (Book)
  • Added New Item: 'Survivalist: Building A House' (Book)
  • Each flag color is now an item of it's own

Implementations

  • Walls can now be upgraded to stone walls
  • Rare drops can be picked up when fishing
  • Flag colors are now saved when the game is saved
  • Added Additional Flag Colors: Yellow, Orange, and Cyan
  • Re-implemented knockback when the player takes damage
  • Re-implemented screen flash when the player takes damage
  • Made 'Hide Armor Mk1' craftable
  • Made 'Hide Cap Mk1' craftable
  • Disabled pixel interpolation

Minor Changes

  • Shaved a few hundred lines of code off of the item database script
  • Increased fishing catch rate

New Flag Colors

News From The Seabass (The Developer)

I am working towards completing all and any features that will be part of the multiplayer experience. The next step is crops but the due date on that is not set in stone. I still want to add hundreds of items. Whether these items are books, foods, and/or weapons does not matter. Content is definitely a focus we need to keep in mind with each update.

We are still taking steps into beginning work on the multiplayer. Deciding on how we are going to develop the server and how it would tie in with the current code is a conversation we have spent a lot of time on. It is important to us that we get things right the first time. I've made sure to keep the original "64+ Players" support in mind when approaching the servers development.

The community has been very good in supporting the development of Project Explore and further motivating me to push updates. This game will get done and it is my goal to make sure it is completed in a reasonable amount of time. I could not ask for a more supportive community. Thank you.