SAVES MAY NOT WORK BETWEEN THIS AND PREVIOUS VERSIONS. PLEASE DO NOT POST BUGS THAT ARE DUE TO LOADING SAVES FROM PREVIOUS VERSIONS.
Changes In Version 0.1.4.5
- Made knives less delicious (Make all previously non-consumable items, not consumable again)
- Added new item: Frying Pan
- Added new item: Wooden Sword
- Added new item: Light Metal Sword
- Added new item: Heavy Metal Sword
- 'Save Game' now only says, 'Save Game', instead of including the fix version
- Changed release version to interpreted code compilation
Why The Small Update?
I think it is rather important that you can't eat your entire inventory. It was a serious bug that I managed to over look and so I'm pushing this update NOW to avoid further confusion. In the meantime I've added swords just because I thought it would be nice to have a couple more weapons in the game. Like a frying pan. Why not? If we can have thousands of items/weapons in the game with the excellent foundation we've developed, why shouldn't we add everything we can think of? I've also switched the release version to the much more stable interpreted code compilation. This should stop 99% of the bugs that have been getting reported. The result is a slightly lower framerate but I'd prefer a stable game with 200 fps than an unstable game with 400 fps. I hope to hear what everyone thinks of this update below! ^_^