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A Bit Of A Delay On Multiplayer And New AI

I want to keep everyone informed and be open about what is going on behind the scenes. Spike (co-programmer) is still hard at work pushing out all the code for both the new AI and the multiplayer. It's important to understand that like most things in in the game development industry we can only make estimates. We estimated that it would be done by the weekend and well it wasn't. Not a big deal but I didn't want anyone to get flustered or think that we weren't going to do it.

In the meantime I'm working at pushing out an update that will address various community suggestions as well as add some more content to the game. If you would like the exact list go here: Version 0.1.5.5 (Not Yet Released)

A few new weather types and some other small stuff. I just finished live streaming the development of that actually. :3

I want YOU to know that we are working hard and that we aren't stepping down from what we promised. I still want this to be the content packed survival game I originally planned and will do anything I feel has to be done to keep our promise to you.

I can NOT make a promised date on the multiplayer and AI, however I can say that it will be sooner than later and that it is currently be focused on above all else. This might be an early access indie game but we believe that this can be so much more and everyone in the community seems to stand with us on that matter.

Thank you for your time!
-Seabass