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Preview Build 0.3.0.2 New Art, New Menus, And Smooth Graphics!

Patch Notes 0.3.0.2

Important Mentions

  • Updated mod documentation (12/02/2015)
  • New splash art!
  • Completely new main menu design and scripts! (85%)
  • Now supporting 4:3 and 16:10 aspect ratios
  • Disabled sanity temporarily
  • Updated store page with new art and some other stuff.
  • I broke the pause menu because I'm going to re-write it later
  • I also broke the 'load game' menu. Sorry! :P

Bug Fixes

  • Fixed bug with UI depth and transparency
  • Fixed bug involving decals being deleted and putting their list index out of order
  • Fixed bug with plants crashing the game when placed
  • Fixed UI scaling issues with resolutions besides 1280x720
  • Fixed screen resolution issues that would cause a black window

New Stuff!

  • Implemented world seed input to the new game menu
  • New video setting, Scaling Method
  • New video setting, Decal Limit
  • Changed shovel and terrain placement system, now it is more centered around the player
  • Fullscreen mode is now fully functional with/without vsync
  • Lower resolutions are now super sampled to create a clearer image
  • New audio menu and modified system, optimized

[img=http://i.imgur.com/Eg0LAjU.png]

Finally Supporting Other Aspect Ratios

Yeah so Game Maker: Studio doesn't have magical powers that do super sampling and automatic scaling for you. So I did it myself. It looks way better. Launch the preview build yourself and go fullscreen. You'll like it.

Below is an example of the improved scaling.

[img=http://www.seabassandgazellestudios.com/uploads/2/0/5/7/20577194/6393577_orig.png]