Patch Notes 0.3.0.2
Important Mentions
- Updated mod documentation (12/02/2015)
- New splash art!
- Completely new main menu design and scripts! (85%)
- Now supporting 4:3 and 16:10 aspect ratios
- Disabled sanity temporarily
- Updated store page with new art and some other stuff.
- I broke the pause menu because I'm going to re-write it later
- I also broke the 'load game' menu. Sorry! :P
Bug Fixes
- Fixed bug with UI depth and transparency
- Fixed bug involving decals being deleted and putting their list index out of order
- Fixed bug with plants crashing the game when placed
- Fixed UI scaling issues with resolutions besides 1280x720
- Fixed screen resolution issues that would cause a black window
New Stuff!
- Implemented world seed input to the new game menu
- New video setting, Scaling Method
- New video setting, Decal Limit
- Changed shovel and terrain placement system, now it is more centered around the player
- Fullscreen mode is now fully functional with/without vsync
- Lower resolutions are now super sampled to create a clearer image
- New audio menu and modified system, optimized
[img=http://i.imgur.com/Eg0LAjU.png]
Finally Supporting Other Aspect Ratios
Yeah so Game Maker: Studio doesn't have magical powers that do super sampling and automatic scaling for you. So I did it myself. It looks way better. Launch the preview build yourself and go fullscreen. You'll like it.
Below is an example of the improved scaling.
[img=http://www.seabassandgazellestudios.com/uploads/2/0/5/7/20577194/6393577_orig.png]