The new preview build is now out. It has tons of fixes as well as a major optimization. All sprites are now compiled to a texture page to reduce memory usage by quite a bit.
At the moment I am doing some big core system rewrites and so I can't really list every single thing that I've fixed or changed. I will do my best though.
Change Notes (0.2.2.1)
- Hotbar is now working correctly
- Items can be dropped now and display the proper sprite
- Resolved crash involved with shader surfaces being lost (Report By: SirLagsalott)
- Imported sprites are now compiled to a single texture page
- Loading screen should go twice as fast now (did magic)
- Switched to full native compilation for increased FPS
- The vanilla assets have been updated *read more below*
*Vanilla Asset Update*
I updated the vanilla assets consumable item data. Now the books and food will work correctly if it is right clicked inside the inventory screen.
Modding Guide (SirLagsalott)
I recommend giving this guide a look if you are trying to set up mods or want to mod the game yourself.
Link here: http://steamcommunity.com/app/357650/discussions/4/490121928347833766/
Mod Showcase
I will be posting a mod showcase for the best mod of the week every Wednesday. I'm am posting this so that those of you who are interested have a chance to participate in advance.