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Progress Report #1 (Pretty New Stuff)

Added a nice blur to the background of the inventory. Looks pretty.

[img=http://www.seabassandgazellestudios.com/uploads/2/0/5/7/20577194/7822631_orig.png]

I've come to the decision that I want to make just about anything possible with modding in Project Explore. It might require a bit more time but I think it is worth the extra effort. I have yet to see many games utilize Steam's Workshop capabilities to its full potential. Imagine how exciting it would be to browse the workshop and have entirely different experiences with each mod.

Panos has been hard at work to drawing up new trees and rocks. For now I only have the trees implemented because I am in the middle of re-writing a few things with the mod system.

[img=http://www.seabassandgazellestudios.com/uploads/2/0/5/7/20577194/4121688_orig.gif]

It's far from finished but I began work on object placement. All of objects are created via mods of course so you can use the same systems. It's all very sleek and fancy.

[img=http://www.seabassandgazellestudios.com/uploads/2/0/5/7/20577194/166119_orig.gif]

The new modding system is much easier to understand. I've been re-writing the whole thing to be more useful. If we can do it, you can do it. That's the motto and I'm sticking to it. Now here is a boring picture of the structure of item files.

[img=http://www.seabassandgazellestudios.com/uploads/2/0/5/7/20577194/2592519_orig.png]

We are making good progress and I believe we will be able to push a preview build in the next week or two. I can of course not make any promises but I can definitely set goals!