Hey everyone!
Here’s a small maintenance patch addressing a few issues reported internally and by early players.
Fixes & Improvements
Mimic shard drops updated. Bound by Magic IV Shard 4 was missing from the drop table. It’s now included.
Fixed a bug where Mimic would not give shards at all.
Shard rewards now work reliably.
Lightning Spell Lv.2 MP cost increased (6 → 12). Matches other Level 2 elemental spells for consistency.
Mimic no longer displays misleading “stolen items” messages. Her behavior text now matches the actual outcome.
Final EA boss HP bar now disappears correctly after the boss is defeated.
Memories tab now plays sound on hover for better feedback and clarity.
Memory notifications on the node map corrected. They should no longer mislead you into thinking a memory was collected when it wasn’t.
“Hunter & Prey I” memory fixed. It now appears in the Memories tab even if partially completed (not only at 100%).
Losing money on death re-enabled.
This system was accidentally disabled in the previous patch. It now works as intended.
Thanks for playing!
Another small step in tightening the early game experience.
More fixes and improvements are on the way — and thank you for every report. They help a lot during these first days of EA.
