Hey everyone!
The Playtest that began on July 22 has now concluded. A big thank you to all the players who joined the test!

Over the past week, we’ve received a lot of valuable feedback and suggestions from testers. During the Playtest, we’ve already made some system optimizations and fixed several issues. We’ll continue refining the game including:
Further tweaks to the matchmaking algorithm, reducing the chances of being matched with the same player repeatedly
Adjustments to store refresh limits
More items: introducing brand-new toys,including the introduction of brand-new toys
Refinements to item synthesis recipe, rarity tiers, stats, and in-game effects

We’re thrilled to see your creativity and how much fun you had in the chaotic tabletop battlefield — it’s what motivates us most as developers. We’ll keep polishing and improving the game to bring you better experience!
And for those who don’t get into the Playtest this round — or simply can’t get enough — don’t worry! We’re already working on a larger-scale event!
We’re also improving our English localization and planning to introduce Japanese language support in future builds.
Add Toy Smash Kaboom! to your wishlist now!
Stay connected with us through our official social media:
X:https://x.com/FreeParticle_US
YouTube:View game page
Discord: https://discord.com/invite/GfrHR2mn5r
——Free Particle Studio
