Hey Everdreamers!
This update brings major fixes and improvements based on community feedback.
Thank you for helping shape Everdream Village. 💛
🌾 Quests & NPC Fixes
- Fixed an issue where the “Growing the Herd” quest could not be completed.
- Fixed quests becoming blocked if the Lumberjack house was obtained too early.
- Fixed the “Healing Needed!” quest not completing after crafting the potion.
- Fixed the Smith getting stuck in water after exiting the boat.
- Improved clarity on how to obtain Golden Eggs in the Chicken quest.
- Fixed rats using chicken dialogue.
🧭 Terraforming & World Fixes
- Fixed field beds resetting position after save/load on terraformed ground.
- Fixed cases where players were unable to terraform.
- Fixed random terrain pillars appearing on the map.
- Fixed terraforming issues near shorelines causing instant tall terrain.
- Fixed terraforming issues resulting in a frog screen.
- Improved visibility of medical herb scent trails.
🐶 Animal & Movement Improvements
- Improved dog sprint animation and speed to make it look more natural.
- Fixed mining interaction prompts sometimes not appearing.
⚙️ Gameplay & Controls
- Auto-Run: Double-tap Shift (LT for controllers) to lock fast run, tap again to return to normal speed.
- Players can flip the boat upside down without any issues now in the crafting mini-game.
- Fixed water droplets appearing when digging up plants.
🖥️ UI & Localization Fixes
- Fixed empty pop-ups in the Chinese version.
- Fixed localization issues and grammar errors.
More fixes, polish, and new features (yes, a house interior and decorating it) are already in the works. Thank you for being part of Early Access! 🌱
