To get consistent I wanted to start weekly updates. So every Friday I will post updates about my progress and anything related to the game. I will consolidate all info into this update to make it easy for everyone to see what’s going on each week. So even if I don’t have much going on or very little I will still update weekly.
This week I have been working on some feature integration and it’s going well. Having many systems is great for fun but can be a tricky when it comes to getting them to work together. But the progress is coming along fine. I have also began to restructure the main menu, adding an easier layout with settings you can adjust. I plan on having that part complete this weekend, but until I transfer the content over to it I won’t be updating steam. More on that soon.
Game sales have tapered off but again that’s to be expected. Only the hard core fans support games this early in development and those individuals will be rewarded. Without proper advertisement and more to show its best we keep the fan number low at this stage. However with the current funds received I will be grabbing some new player models, creatures, clutter, and environment assets. Along with the visual assets I have some new animations I will be getting to. Those assets including three others will be the last I purchase for a while. Those will provide enough content for me to bring the game to a much more polished level. I will save the remaining funds for special integration needs.
Next week I will continue to focus on V 2.0 as well as focus on the main website and Facebook page. Now if you have skills related to anything I’ve talked about you can always message me and maybe we can work out something.
Thanks again for your support and please continue to utilize the forums here, your ideas and feedback goes a long way.