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02/08/2016 Update

Main Story Updates

-First 8 quest are complete. I also started some of the player stats to. Quest now give the player xp as does using skills. So far there are 6 action skills such as wood harvest and ore harvest. The more you use them the better you get, slowly unlocking perks and quicker harvest times. As you level your core skills which include completing quest and killing things your health max level will increase. This is just the first of many core skills your will have. With the main quest in this zone working I will be moving onto zone 2 which will feature the first enemies the player will encounter. While this zone is small and only have a few main quest, it will be one of the places full of side quest. Still 5 more zones after that zone for main quest, then a bunch of terrain clutter and side quest to add.

Scenario Updates

-I have more scenarios written up, but not action has been taken on them.

Multiplayer Updates

-Nothing new to report.

Survival Updates

-Recently I acquired some programming help and he will be specifically working on the survival mode. This will be a win win situation for the games development as it means faster updates. So far he has added in the basic health, hunger, and thirst stats along player movement and death. All this has been tested and shown before, but now it’s officially being used for the survival mode.

-A brief rundown on survival, you eat, your drink, you kill, you level, you locate your space craft parts, you rebuild it, and your leave the island. That the core gameplay but just the foundation. I hope to have this mode available soon for testing. It’s much easier to release early versions of this as there is no story content.

As always thanks for your support.