Developer postOriginal post (opens in a new tab)

Huge performance update is live

Oh, hi!

Yes, we are still working on Party Hard. This update makes sure we are able to add more content later and allows us to release on more platforms.

Performance update

A huge performance update for Party Hard is now live. It addresses multiple issues that impact framerate, and should result in a much smoother experience, especially in terms of loading times.

It's a little-known fact that Party Hard has been developed in record time (only about 6 months), while it should've been an 18 month-development project. The game was being designed on the go with real-time feedback, and resulted in what we have now. We spent the last month on refactoring the game's code to enable it to run on more platforms.

Kindle Fire TV release

During the development we've had tons of help from Amazon, so the first non-desktop platform we're releasing on is Kindle Fire TV. The game is now available at http://www.amazon.com/tinyBuild-Party-Hard/dp/B01868JZDK/ref=sr_1_8?ie=UTF8&qid=1448035309&sr=8-8&keywords=party+hard

Working on a Level Editor

The team at Pinokl is hard at work on a Level Editor for Party Hard. Progress is being made, but no ETA yet.

We MAY or MAY NOT be working on a console version

We can neither confirm nor deny the possibility of bringing Party Hard to consoles.