Hello everyone!
We’ve released a new hotfix for Update 0.13.0.
This patch focuses on staff drink preparation, loading issues, interaction fixes, multiplayer stability, and several bugs reported after the Syrup & Iced Coffee update.
👥 Staff & Drink Preparation Fixes
• Fixed an issue where baristas could abandon an order or get their workflow interrupted when using cold milk from the fridge.
• Fixed an issue where a Milk Pitcher placed on an Espresso Machine could become unusable after a barista used the same machine.
• Fixed an issue where baristas could get stuck when they could not reach the Work Counter where they wanted to place a carried item.
• Fixed an issue where baristas could sometimes finish preparing a coffee but not deliver it.
💾 Loading & Save Fixes
• Fixed an issue where cup lids purchased before Update 0.13.0 could load incorrectly and become impossible to interact with.
• Improved the shelf slot system to prevent item placement issues in loaded saves.
• Fixed an issue where some Tamper Stations already placed in the world could spawn twice in loaded games.
• Fixed loading-related issues with Dessert Display Cases that could affect picking up or placing products.
• Fixed an issue where milk stored in fridges could lose its refrigerated storage state after loading a save, causing it to spoil at the wrong rate.
🧊 Iced Coffee & Dispenser Fixes
• Fixed an issue where interaction key prompts were not displayed for the Iced Cup Dispenser.
• Fixed an issue where hot cup lids could be placed into the Iced Cup Dispenser and cause a crash.
• Fixed incorrect delivery box labels for cups and the Iced Cup Dispenser.
🖥️ Interaction & Multiplayer Fixes
• Fixed an issue where a player could lose control if multiple players tried to use the same device at the same time.
• Fixed an issue where the Order Terminal could be moved while another player was using it.
• Added the missing grab action prompt for the Order Terminal.
• Fixed an issue where two Order Terminals could be placed on top of each other and become impossible to pick up.
🎮 Input & Controls Fixes
• Fixed an issue where custom key bindings could reset to default after reopening the Controls screen and applying settings.
• This also fixes cases where movement keys assigned to mouse buttons were not displayed or saved correctly.
• Fixed an issue where some action key prompts were missing from the Actions and Skills bar.
We’re also working on improving overall controller support. Current testing is primarily focused on Xbox-compatible controllers, with broader controller compatibility to be reviewed as development continues.
☕ Coffee Making & Display Shelf Improvements
• Fixed an issue where hot water and espresso visual effects on the Espresso Machine could sometimes appear with a delay.
• Fixed an issue where the fill bars in the Coffee Making panel did not accurately match the amounts being added.
• Added a new panel to Display Shelves showing the number of snacks and their freshness level on each shelf.
🧹 World & Object Fixes
• Fixed an issue where some shop expansion blocks could not be broken.
• Fixed an issue where dirt on rugs could not be cleaned.
⚙️ Stability & Reporting Improvements
• Fixed a rare NPC-related crash.
• Fixed an issue where the game could crash on some Intel GPU systems during the automatic graphics benchmark.
• Added a submission overlay and confirmation notification to the in-game report screen to make the report sending process clearer.
Thank you for the bug reports and feedback. They help us find and fix issues much faster ☕
