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Alpha 13

Changelogs

New Contents

  • Added a new level (The Mountain)
  • Added 2 new mastery upgrades (extra life, extra gold)
  • Added credits scene (accessible through the help menu)
  • Added a new battle theme soundtrack by Caleb Faith
  • Added a button that restores previous trap placements after restarting
  • Improved victory outcome UI

Balance Changes

  • Experience earned in endless mode will now be calculated separately from the experience earned in normal mode
  • Ranged traps will no longer get activated by units behind walls
  • Decreased Blackhole Trap cost from 800 to 500
  • Decreased the cost of tier 4 trap upgrades
  • Decreased Lich Tomb cost from 700 to 550
  • Decreased Soul Harvester upgrade cost from 500 to 400
  • Decreased the rate of difficulty increase in endless mode

Bug Fixes

  • Fixed an exploit that enabled building traps not selected by loadout menu using restore previous trap setup functionality
  • Fixed a bug that prevented Demonizer achievement from unlocking
  • Fixed a bug that prevented Inferno Trap flame damage from stacking
  • Fixed a couple of minor bugs

Map Editor

  • Added Minecart support
  • Added tileset change support
  • You can now draw terrain by dragging the mouse while holding shift key
  • Fixed minor bugs