Changelogs
New Contents
- Added a new level (The Mountain)
- Added 2 new mastery upgrades (extra life, extra gold)
- Added credits scene (accessible through the help menu)
- Added a new battle theme soundtrack by Caleb Faith
- Added a button that restores previous trap placements after restarting
- Improved victory outcome UI
Balance Changes
- Experience earned in endless mode will now be calculated separately from the experience earned in normal mode
- Ranged traps will no longer get activated by units behind walls
- Decreased Blackhole Trap cost from 800 to 500
- Decreased the cost of tier 4 trap upgrades
- Decreased Lich Tomb cost from 700 to 550
- Decreased Soul Harvester upgrade cost from 500 to 400
- Decreased the rate of difficulty increase in endless mode
Bug Fixes
- Fixed an exploit that enabled building traps not selected by loadout menu using restore previous trap setup functionality
- Fixed a bug that prevented Demonizer achievement from unlocking
- Fixed a bug that prevented Inferno Trap flame damage from stacking
- Fixed a couple of minor bugs
Map Editor
- Added Minecart support
- Added tileset change support
- You can now draw terrain by dragging the mouse while holding shift key
- Fixed minor bugs