Thank you for playing Dungeon Warfare.
We now support five new languages.
Also, this update brings improvements made on the mobile version of the game to the PC version.
Changelogs
- Added two new achievements
- Added a mini boss to stage 'Heroes Must Die'
- Added localizations for the following languages (accessible via options menu): Simplified Chinese, Japanese, French, German, Russian
- Added a new unit type: Evil Balloon
- Gameplay Improvements -
- Improved tutorials
- Game will automatically pause whenever a barricade is destroyed (can be disabled in the options menu)
- Wavebar can now be scrolled in the setup phase
- Added smooth mouse wheel zoom support
- You can now sell tier 4 Barricade
- Visual/Sound Improvements -
- Major UI overhaul
- Added in-game achievement viewer
- Added new unit sound effects
- Added two new tilesets
- Fluid has been added to some of the tilesets in place of black abyss (does not affect gameplay)
- Added more particle effects
- Added bloom filter (can be disabled in the options menu)
- Added dynamic resolution support (can now be played on 4:3 monitors)
- Improved fonts
- Trap mastery levels are now shown in the loadout menu
- Balance changes -
- Completing a stage with three gems will reward you 10% additional experience
- Breeze rune life bonus has been increased from 10 to 20
- Breeze rune enemy unit health penalty and movement penalty has been increased
- Breeze rune XP penalty has been decreased from -40% to -20%
- Blood rune XP bonus has been increased from +30% to 35%
- Decreased the difficulty of the various stages
- Shallow grave has been changed to an optional stage
- Decreased the amount of experience required for leveling (existing save will be recalculated)
- Increased Frost Bomb duration from 3 seconds to 3.5 seconds
- Increased Bomb damage increase per mastery level from 1% to 3%
- Bomb now has kinetic effect on units
- Decreased the cost of Grinder from 750 to 500
- Decreased the cost of Spear Trap, Demon Portal by 100 gold
- Increased Spear Trap damage bonus per mastery point from 1% to 1.5%
- Increased Push Trap crushing damage increment per tier upgrade
- Miscellaneous -
- Various bug fixes
- Various performance optimizations