Hi all, lets roll:
★★★ ADDED ★★★
# GENERAL #
- sfx when unit recharges it's [barrier]
# ITEMS #
- "Grinder horns" (head), "Mental helix" skill, vfx + sfx on proc
★★★ FIXED ★★★
# GENERAL #
- Several unit types, now faces and shoot projectiles towards the player on standart attack
# ITEMS #
- on "Deceiver Claw" (neck) deleted in [upgrades roster] screen, item-related blades persisted
- "Deceiver Claw" (neck), "Suffocator" skill, while in [stagger], increased [hp gate] for striking the unit was ignored
- (cruciall) "Ironbark" (torso), basic armor regen mechanic wasn't working due to bugged delay-from-hit
