Hi friends!
This month will be filled with "aggressive polishing" of Vidar as we spiral on a crash course to Early Access on 1/31. This week I got a few small fixes in, and significantly updated the Linux build's stability, so I thought a patch was in order.
The store page and trailer video arrive this week - stay tuned!
Hotfix 0.7.6.1
- Ruins Puzzles now reset broken ice even if you've received assistance
- The Bright Flower now gives off a little light
- The first two ruins maps are a bit darker, to help you see mirror light
- Falling now has a sound effect
- Bridges over water throughout the cave no longer draw you as though you're standing in the water
- Bridges over ice throughout the cave no longer cause you to slide on them
- Using a switch in the ruins will no longer stop the screenshake
- Erik cannot get stuck at the beginning of his cave entrance on the left side
- Erik can no longer see his dummy on the right side of the map
- Fixed camera switches in Erik's cave
- Fixed a bug in Puzzle 16 Option 2 that prevented the retrieval of a bucket