Developer postOriginal post (opens in a new tab)

Hotfix 0.7.6.6

Hi friends!

I'm heading out for the long weekend, but just in case anyone else LetsPlays or streams Vidar before I'm back, I wanted to make sure the latest version was out. This patch is primarily designed to fix a few puzzle options that were spawning without a critical component (and thus were unsolvable). But some user-friendly polish made it in as well.

We'll likely have 2 more patches before Early Access launch on 1/31 - make sure to tell ALL of your friends about Vidar!

Hotfix 0.7.6.6

  • Increased the volume for Piri and Tamas's voice
  • Robert will no longer inherit Dr. Spore unless you first receive it from Gusztav
  • Fixed some ghost texts
  • The timer will now hide when the dialogue window is open
  • Added a little path to the castle ruins
  • Fixed the teleport location for Ice Cave 4a
  • Added a placeholder sound effect for lighting torches
  • Fixed the transfer between the Ice Cave Waypoint and the town
  • Resetting a pillar will also properly now destroy its particle effects
  • Gusztav's dialogue when giving you Dr. Spore has now been updated, in case a patient (or two) dies before you receive it
  • Etel's voice sfx has been added for his time spent in the Wolf Cave
  • Fixed a passage issue near the castle ruins
  • Using the shovel in a place where it can't be used will now pop up a text letting you know that it's not your fault, it's mine
  • If you have the flint & steel, torches will alert you to the fact that the flint & steel won't work on them
  • Fixed a few options in Puzzle 3 where a block was not spawning correctly; slightly modified Ice Cave 2b