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Alpha 0.7.6.0 "Room at the Inn" is now live!

Hi friends!

Happy holidays to all of our alpha testers! Today is the release of the final pre-Early Access content patch, and it includes new puzzles, a new town event, and a fun new mechanic. It also inlcudes a ton of bug fixes for the final conclusion.

Alpha 0.7.6.0

Quests

  • New Town Event: Wake. Explore Tamas and Dani's friendship in the mid-game.
  • Modifications made to "Hunting Party"

Puzzles

  • Added 25 new puzzles in the Ice Cave (bringing the total in the Ice Cave to 64; you'll see 12 in a given playthrough, give or take)
  • Added a new path through Ice Cave 1
  • Added a new path through Ice Cave 2
  • Added two new paths through Ice Cave 3
  • Added a new path through Ice Cave 4
  • Holes in the last room of the Ruins now properly block your path
  • Fixed various crashes related to the Ruins
  • Fixed various graphics issues in the Ruins
  • Fixed various passage issues in the Ruins
  • Lightbridges in the Ruins are now embettered
  • Opening one door in the fifth room of the Ruins will not open all of the rest of the doors
  • Pillars now really do serve as pressure for the sake of pressure plates
  • Ramps placed in the water work appropriately
  • Reset now works in the Ruins Cave
  • Reset now no longer crashes the game if you have loaded a boulder into a geyser in the Boulder Cave AND have loaded the game from a save (that's a mouthful)
  • Reset now correctly resets pressure plates
  • Room five of the Ruins is now flooded with water
  • The timer better functions in the Ruins cave
  • Tools can now be used in the Ruins
  • Wolves now move around in the Ruins
  • YOU CAN NOW FALL THROUGH THE ICE IN THE RUINS CAVE (this is in all caps because it seriously took me way too long)
  • Other spoilery fixes to the Ruins cave

Misc

  • Autosave: when you start a new game, a new save file will be created immediately. Autosave will now save over that file (or, if you're continuing, from whatever file you loaded) rather than always autosaving a new file at the top. This means that saves kind of function like save slots now.
  • The analogue stick is now enabled
  • The Tool and Timer UI are hidden during the final confrontation
  • Additional decorations have been added to the Ruins
  • The progress bar at the start of a new file now tells you what it's doing
  • F6 has been disabled

Mac / Linux

  • Fixed a crash related to NPC dialogue sounds
  • Fixed graphic rendering of items on tables
  • Fixed player transparency when in water
  • Fixed various other client bugs