Just a few hours now. Here are the change notes for the final version:
Changes since 0.9.2
- Updated graphics in the Hangar.
- Made it more obvious that weapons can be upgraded.
- Added and changed a couple of Twotter messages.
- Added and changed some sound effects.
- Tweaked volumes of sounds.
- You now no longer encounter as many laserwall enemies in the Industrial area as before.
- There are slightly more enemies in the water area.
- The water area boss phase 2 has been improved by showing warnings before artillery fire.
- Guido is back!
- Weapon icons have a spiffy new look.
- Changed the droneswarmer graphics to be less obtrusive.
- Decreased the health scaling per level of enemies.
- Lowered the default volume of the music.
- Gave more people credit.
- Several graphical tweaks and bug fixes.