Our first post-launch update is here!
Restaurant & Kitchen Fixes
Fixed an issue where customers could get stuck when leaving the small diner.
Fixed a bug that allowed players to earn negative XP when selling food in the kitchen. (Yeah… not ideal.)
Adjusted the Kitchen UI to be more user-friendly and easier to navigate.
Fixed the End-of-Day Kitchen Summary showing meals sold from previous days. It now only shows today’s results.
Fixed an issue where the burn timer wouldn’t reset properly between cooked meals.
Build & UI Improvements
Fixed the fence resource requirement display facing the wrong direction — it now properly faces the camera.
You now only need to hover over an item in the shop or inventory to see its full description. No extra clicks required.
Objectives & Crop Balance
Fixed an issue that prevented the next objective from appearing after activating your first crop.
Cherry Tomato buff: increased attack radius and damage to make it a more viable early-game defender.
Thanks for the support since launch — we’re already rolling out improvements based on what you’re running into. Keep the feedback coming, and we’ll keep the updates flowing.
