Witches, dogs, and curious wanderers,
The Closed Beta has been an incredible ritual. Thanks to your reports, screenshots, and cursed discoveries, we hunted down many bugs, polished corrupted systems, and gave the hats some love. Every frog you complained about and every soft lock you bravely endured helped us make DOG WITCH stronger.
Now it is time to share those improvements with everyone. The fixes from the Beta are being pushed to the public demo, so the whole community can experience a smoother, spookier build. Whether you were part of the Beta or not, this is your chance to dive back in, break things, and tell us what you find.
Here’s the full list:
Changes:
- Bedtime story is cooler and fits expectations: It now attempts to put all enemies to sleep
- Holy Wand is now easier to use
- Buffed Shield Tome: It now doubles your shield THEN deals dmg equal to your shield
- Buffed Silver Bracelet: Gain 1 shield per bone used last turn
- Buffed corrupted Friendship Bracelet: When you summon a friend it gains +3 strength and is bleeding.
- Buffed Snake Frog King because it was too easy compared to Big Bad Tree
- Starting strength of the Snake Frog King is now 3 instead of 4
- Spawns 4 Bwats at a time instead of 2
- Replaced TV w/ squirel + vacuum fight with Fboys
Improvements:
- Added new set of candy jewelry: POP RING, GUMMY BRACELET, CANDY NECKLACE
- Added restart combat button for scardey cats
- Corrupted cards now look super cool!
- Added a windowed and full-screen mode to options
- Anti-aliasing is now turned on, improving the look and feel of various assets in all resolutions
- Added localization options!
- Added "item used" icon to cards
- Changed checkbox sprites to improve clarity
- Added tooltips for max HP
- Reduced rage animation speedup from 2.5 to 1.5
- Improved tooltip placement
- Tooltip for favouriting mechanic is more clearly shown
- Favouriting an item now shakes the favourite item panel
- Reduced the volume of missiles
- Made outline effect more legible
- Added "loops defeated" tooltip for endless hat
- Changed feedback form to fit the game's look
- Improved Beasty idle animation
- Options menu made...better
Bug fixes:
- Various stability fixes
- Fixed issue with tooltips showing up in the wrong direction
- Fixed issue with locked hats displaying too many tooltips
- Fixed incorrect tooltips for Toad and Electric Shield
- Fixed soft lock with dice stealing enemies
- Fixed bug with minion spawners
- Fixed Art of War corrupted description's sentence doubling
- Fixed typo in Goblin description
- Fixed corrupted Mana Battery causing the loss of saved mana
- Fixed Shapeshifter only upgrading friend in the right slot
- Fixed issue with screen freezing when setting favourites
- Improved how outlines render
- Fixed Binky's necklace "confuse cursed creature has no telegraphUI" error
- Fixed gemformed creatures that have turned toad not having a gemform shader
- Fixed hat and item cards not being selectable if background is clicked
- Fixed camera shaking going absolutely bonkers sometimes
- Curse chance wheel animations no longer fight for space if multiple stack
- Updated several particle visuals affected by major graphics update
- Prevented a game freeze between levels after choosing a corrupted item while wearing a spiky item
- Fixed the Devil hat triggering bleed when choosing corrupted items
- Prevented corrupted dmg from blocking the "perfect run" achievement
- Fixed a soft lock caused by eating the wizard before he summons totems
- Fixed issue with gummy hat not unlocking due to item-spawned friends
- Fixed starting equipment not showing "used item" state properly after first game played
Thank you for helping us make Dog Witch better. Now go push this demo update to its limits, break it in new and terrible ways, and tell us all about it. The full release will be stronger for it.
🐸💀🐞
DOG WITCH Team
