Trigger Saint Patch Notes 1.0.1.0 AKA the "Blue Patch" 5/27/2015
A juicy patch AKA the "Blue Patch". Saves are back and the "Blue Zone" is now ready for some play! More will be added to this patch over the next few days. Thank you for your patience.
(Edit) Both hardcore and normal modes now have the save feature enabled, with hardcore mode you will lose your save on death, normal mode you will not.
- The third and final zone of Act 1 is now live!
- Save feature is now enabled, there are two game modes "Normal" and "Hardcore". (Edit) Normal mode you will keep your save on death, hardcore your save will be deleted on death.
- Barriers in each zone now have their own colors.
- New boss fight.
- New Kuna Module "Double Shot".
- New tiles,props and artwork.
- Three new enemies.
- Many small bug fixes and changes. (Edit)
- Fixed depth problems with teleporters in tutorial areas.
- Fixed problem with teleporter on level 2-2 being invisible when not activated.
- Added four new journals.