Trigger Saint Patch Notes 1.0.0.9 5/9/2015
Another small patch covering small issues and bugs, many thanks for all of the recent feedback and suggestions. Enjoy!
- Player must now be stationary in order to regain stamina.
- Changed the increase/decrease speed of stamina.
- Fixed depth problems with floor mines/bullets.
- Changed story screen font.
- Exit game button will no longer show up twice if player dies with menu open.
- Circle of stones has new artwork
- Teleporters and circle of stones no longer have sparkle animations. Teleporters now blink green when activated, circle of stones purple.
- Added hidden scenery objects.
- Fixed problem with Boss Two's cross-hair not following player when charging to the left. (Edit)
- The story screen now has a longer timer and can also be skipped by pressing (Enter,Space or Left Click).
- Saint build number and note on saves being disabled is now visible on the title screen as requested.
- Exe. build number has been fixed and now reads 1.0.0.9.
- Removed "Speed Beans" from levels as they feel pretty useless after the other stamina changes.
- Increased "Circle Of Stones" size.
- Chests can now be destroyed with one hit from your secondary attack. (Edit) I have added alternate control keys for running and charging.
- Middle Mouse can now be used to "Spirit Charge".
- Space Bar can now be used to Run/Sprint.
- I have moved the items,enemies and Kuna Modules sections from the Trigger Saint Lore post to the new Trigger Saint Guide post.