Dear friends
It has been some time since the last demo! Firstly, we would like to thank everyone for providing us with various feedback and suggestions. In this update, we have optimized the current experience based on everyone's feedback, hoping to bring you a better gaming experience in the new version.
[Develop Optimization]
Added mercenary upgrade, mercenary job transfer, mercenary talent advancement, and food function
Mercenary Upgrade: Using combat commands in battle can earn experience points. After upgrading, you can obtain attribute values and talent points
Mercenary Transfer: When mercenaries reach level 10 and level 20, they will be transferred using the Medal of Honor and the Advanced Medal of Honor, respectively.
After transferring jobs, you can unlock more talent points.
Mercenary Talent Advancement: Mercenaries can upgrade their mercenary skills by using the corresponding profession skill book.
Food: Mercenaries can permanently enhance their attributes by using food
Adjusted the equipment system
Equipment can be further enhanced in attributes or effects by embedding runes.
[Strategy Optimization]
Added functions for relics, soul stones, and consumables
Relics: Learning and upgrading relic effects can affect resource acquisition and impact the battle situation at critical moments.
Soul Stone: Mercenaries can equip and obtain different skill effects, giving them more room and possibilities to play according to the battle situation.
Consumables: Mercenaries can equip and use them in combat. It should be noted that consumables are disposable resources, but using them will not consume their mobility, so be prepared for emergencies.
Battle Optimization
Added difficulty levels and optimized map levels
Difficulty rating: When starting a new journey, players can choose between two different levels of difficulty: normal and difficult.
Optimize map levels: Added scene objects and adjusted the layout of scene levels, allowing players to better utilize them for challenges
[Other optimizations]
Store function: After the level challenge, the store will be refreshed, and players can purchase and equip the desired items before taking on the challenge
[Subsequent update plan]
Add side quests: Side quests will provide some interesting level content and more resources to help players pass the main storyline.
Add level tasks: Some level tasks will be set up in the level to increase the challenge and fun of the level.
The final words
Thank you to all players for your patience and support. We also hope that you can actively participate in this public test, provide valuable suggestions, and help us polish the game better.
