Option to change font in the options menu, could be hard to read when high.
Hotkey decals in combat for those who can't find them easily.
Dodging costs less energy and should be slightly easier.
Map can be accessed not just from the pause menu.
With the implementation of a map feature, thread became pretty useless, now you gain speed near thread.
Hopefully less enemies spawn near the player upon first starting a run.
Reduced the size of one of the minotaur's attacks.
I don't remember everything, but several rebalances in items and consumables.
Significant buffs to The Boy character.
Maybe some other stuff I don't remember
- News and updates
- Tribute of Minos
- Quality of Life Update
Source: Steam Community (opens in a new tab)
