Hi everyone, I'm Bread, the developer of the Chinese Metroidvania Bolt & Whalington.
If you're interested in our project, please consider wishlisting us on Steam – it really helps!
In the last video, I shared some hand-drawn visuals of the Residential Zone.
In this devlog, I'd like to walk you through the design ideas behind this area and introduce some of its parkour-focused gameplay. We've designed several interesting movement mechanics for this zone, with three different types of long-distance traversal methods.
🎥 Watch the video here

Or scroll down for details!You might notice the Residential Zone feels completely different from the Kitchen Zone. Since it's a living area, it can't be messy and dirty like the Kitchen — instead, I wanted it to give players a fresh, contrasting visual atmosphere.
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💬Discord: https://discord.gg/rteuCHaZ5C
🔗X: https://x.com/whalington25
🔗Bluesky: https://bsky.app/profile/bolt-whalington.bsky.social
