In this update, I focused on stability, UI clarity, and quality-of-life improvements, based on player feedback after the Winter Patch.
🛠️ Fixes & Improvements
✅ Hammer Booster improvement
Fixed an issue where the Hammer booster could affect a neighboring stack. The hit is now always applied precisely to the selected target.
✅ Highlight fix in the new location
Resolved visual issues with hex tile highlighting in the new map. Outlines and selection feedback are now clearer and more readable.
✅ Towers Mode UI improvement
Arrow-based value selection has been replaced with a numeric input field.
• Only valid values can be entered
• Minimum and maximum limits are enforced
This makes Towers Mode setup more convenient and predictable.
🏆 Competitive Mode
✅ Removed automatic leaderboard opening
Automatic opening of the leaderboard in Competitive Mode has been removed. Players can now choose when to open the leaderboard themselves.
💡 UI / UX Improvements
✨ Mode selection info bubble
Added an informational tooltip when hovering over a game mode.
It explains:
• how the selected mode works
• how XP is earned in that mode
Thank you all for your feedback and support — and please consider leaving a review on the game’s store page. It really helps me as a solo developer 💛
HEXA-WORLD-3D continues to grow, with many more improvements ahead.
