Day 2: The Dead Don’t Rest — and Neither Should You
Join us live as we continue the descent into the grim world of Ghouls & Guardians. The village is under siege, and your strategic mind is needed.
The demo is live — download it now, build your defenses, and hold the line against the rising dead.
We’d love to hear what you think — leave feedback, share your thoughts, and help shape the future of the game.
Your fight begins now. Let’s bury some ghouls together.
And just in case you missed it, the new demo is out.
🛠 Release Notes:
🎮 Gameplay
New The Hills level with terrain variations that offer a fresh gameplay experience.
Smart tower combinations and damage upgrades are now key to mastering each wave.
Smoother animations and improved ragdolls for all enemies.
Wave difficulty has been adjusted for better pacing and challenge.
🎨 Visuals
All tower visuals have been revamped!
Health bars now scale with enemy size and feature responsive hit feedback.
New VFX for projectiles hitting terrain and enemies.
Improved camera angle, FOV, and dynamic auto-zoom.
Enhanced lighting, post-processing, resource meshes, and fog across maps.
Skills UI now displays the target tower with a dedicated icon.
Visual upgrades to The Bridge level.
Enemy sizes rebalanced to better fit the environment.
New clothing visuals for sawmill and mining camp workers.
🔊 Audio
New music to enhance ambiance and atmosphere throughout each run.
Improved SFX for combat and environmental interactions.
🐛 Bug Fixes & Optimization
Fixed several bugs to improve stability and performance.
Optimized enemy-targeting routines for better tower efficiency.
