This week we have quite a few things to share! While I know a lot of you want to see some gameplay, we have revealed the crafting mechanic used in Better Late Than DEAD. The system will use actions to tie and cut objects similar to classic point and click adventure games. Check out the video below and let us know what you think.
https://www.youtube.com/watch?v=_lDgj7Lj3iQ
Last week, Gamewatcher interviewed Odin Game Studio’s Alexandre Kikuchi and Excalibur’s Richard Barclay to discuss Better Late Than DEAD in greater detail. You can read the full interview below:
http://www.gamewatcher.com/interviews/better-late-than-dead-interview/12242
And finally a new screenshot
Next week we’ll have a new gameplay video, more screenshots and will be revealing a new competition.