Hello everyone,
I wanted to go into a little detail about the development structure that we're implementing for Better Late Than DEAD. As you are involved during the Early Access period I felt it would be great to let you know how the team works and how we will begin to implement suggestions and fixes.
First, we will work on a weekly milestone list. This list is everything that we aim to complete between Monday - Friday. We've published our first weekly milestone list at: http://steamcommunity.com/app/352950/discussions/0/541906989412361083/
Each week, me and the team will go through all of your suggestions, calculate the time required and then prioritize these to organize the following weeks milestone list. This allows us to actually respond and implement community feedback on a weekly basis. Of course, big suggestions may take longer than a week.
Every week will have fixes, potentially a new feature and the team are working hard on adding new items/ crafting recipes each week. Of course some weeks may look more packed than others, but this system lets you see everything we're working on.
I have also slightly updated the trello system. I think this won't necessarily be a place for bugs (We have a bugs section in the Steam Forums). This will be a place to show you progress of the weekly milestones and to see what type of features/ items could be implemented into the game. Check it out at:
https://trello.com/b/Y4XPBL2l/better-late-than-dead-community
Of course, we will be reading and replying to all comments in the forum so please keep suggestions coming, even the most simplest of fine tuning can really improve game quality.
All the best,
Chris