Source: Steam Community (opens in a new tab)
Added
- Diary: keep track of the clues you've discovered during your adventure, as well as the characters you've met.
- Access to certain clues can now be blocked depending on the player's actions or dice roll results.
- Ally discussion: different questions can be asked, with answers evolving over time.
- An additional zone has been added: the graveyard.
Improved
- Reworked lighting ambience for the keeping room.
- Text formatting to match the dialogue.
- Some clues found in the same place have been combined into a single clue with a more detailed description.
- The “Friend of the Missing” cover replaces the unclear 3rd cover option (The Missing).
- The end of the demo can now be triggered in several ways.
- Text changes: initial dialogue, entering the manor.
- Improved sound ambiance during certain dialogues.
- The first clue is obtained much earlier.
- Clue sprites updated.
- Sound ambiance at the end of the demo.
Fixed
- Character models.
- Character textures.
- Character rotation bugs.
- Some skills used during dice rolls have been modified to better match the action.
- Players are no longer teleported if they are already in the room corresponding to a premature end of game.
- Illumination of certain objects.
- Dialog to access Lady Margaret's office.
- Cursor sprite when opening a menu.
- Character selection navigation.
- History scroll bar in dialog.
- Multiple bugs corrected when using a joystick, including a blocking bug at the end of the first dialogue with Silas.
- Navigation in some interfaces allowed access to other menus.
- The move menu now appears behind the pause menu.
Bugs
Missing
- Credits
- Changed the default image of the movement window when a location is unknown to replace the black square.
- Highlighting of the object currently hovered over by the cursor.
- Redesigned map display for smoother navigation between locations.
- Character progression and evolution system.