GREETINGS, CREATORS!
In today's update, we'll be discussing the complete Nugget overhaul and how the changes will affect the way you play the game. Forget (almost) everything you know about the Nuggets, because they just got a whole lot more complicated.
The goal is to imbue Nuggets with a new sense of life. We want them to feel like real, living creatures, with thoughts, needs, and feelings. This is why we have spent a great deal of time designing Nugget parameters and ensuring that Nuggets act like living beings. We want the surroundings and your actions to affect Nuggets directly, either slowing them down or causing other, contextual reactions.
Thus, you will come across research items that can lengthen your Nuggets’ lifespans, or decrease them, depending on your research path. Nuggets are very fragile beings, and it will take us some time to balance their life factors with what you are able to do in the game.
Nuggets will also begin to form families. Each family will need their own home to live in. When someone from a Nugget’s family dies, the entire family will be unhappy for some time, and they will visit the cemetery every now and then. With Your Power, you’ll be able to inspire sad Nuggets. Families will also celebrate when a member of the family achieves something important during their lifespan. For example, when a regular Nugget joins a more advanced profession, by finishing their studies, the family will receive a boost in happiness. This will make them more productive, meaning things will be built faster and stronger. Imagine a family's reaction when a relative becomes the first Nugget to land on another planet, or the first of their kind to travel to space.
Basically, we don't want Nuggets to be lifeless AI. We want them to have personalities and react to the world around them. Any living creature has feelings, and we want you to have feelings for them. We want to make you care about these little characters!
Based on the feedback we received from you, we redesigned the Nugget ID panel. Now the panel will have vertical bars that represent basic information about the Nugget’s life. Additionally, when a player mouses over a bar, we will show the factors currently affecting this bar’s value and at what speed it is depleting.
FROM LEFT TO RIGHT,
HERE ARE THE NEW INFORMATION BARS
NUGGET'S HEALTH
This bar has multiple intervals, indicated by the white lines.
The Maximum Health value is 100%.
Certain Key Buildings will be able to add points to the maximum value. For example, if a Nugget is assigned to the Hunter’s Hut or Defense Tower, their total health points will increase by 25 due to the special equipment they receive.
NUGGET'S HUNGER
Next is the Hunger bar. It also has three intervals.
NUGGET'S THIRST
Thirst mechanics are very similar to hunger mechanics, but instead of eating food, the Nuggets will travel to the nearest Well or Water Pond to drink water. There are also three intervals, which affects Nuggets exactly the same as food. However, there is one difference. When the temperature at the Nugget’s geographical location rises above 35 degrees Celsius, this bar will deplete 25% faster. This means that Nuggets, who live in deserts will require more water to survive.
NUGGET'S STAMINA
The Stamina bar has 4 intervals.
NUGGET'S HAPPINESS
Happiness has two intervals.
and so on.
NUGGET'S STRENGTH
Strength demonstrates how powerful a Nugget is. Based on this number, Nuggets will construct or destroy objects at a faster rate. Different activities increase a Nugget’s Strength at varying rates. Every Nugget starts with 1 to 4 Strength points, and based on their assigned tasks, this value will grow.