Happy Holidays from all of us at Crytivo! It’s been another incredible year of triumphs, lessons learned, and growth. Thank you for always taking the time to interact with the dev team, try out new updates, and give us your opinions. What we really want to say is, thanks for being the greatest community around! Seeing you smile is the only gift we need, which is why we want to share a few of the exciting things coming to The Universim in 2018. Read on!
We’re in the Medieval Era!
Woah, what exactly does that mean?
Prepare to immerse yourself in a world filled with danger and the smell of wood. We had quite the little adventure developing the Stone Age, didn’t we? Well, the good news is that the Stone Age contains around 95% of the core mechanics we require to build the rest of the game, like planet generation, planet simulation (seasons, climates, etc), major AI systems, and pretty much everything else. Alright, fasten your seatbelts! We’re jumping to hyperspeed aboard the Crytivo Bathtub, and we’re probably going to lose some Nuggets. That’s okay, though. They’re designed to die either way.
WHAT’S NEXT?
There’s quite a bit on its way! While you were busy playing with your Nuggets, we were hard at work at Crytivo Labs developing the new Residential Block system. Most of our scientists engineers have no idea how it works, but we’ll try to explain it to you anyway.
RESIDENTIAL BLOCKS
We developed a system that sneakily creates Residential Blocks behind the scenes. This system reserves space for the buildings of the future. Nuggets discover new technologies and research extraordinary things all the time. These discoveries often alter their very lives, either on a molecular level or in regards to the effects that certain upgrades have on the operational and visual aspects of the civilization. The Residential Block system (RB) reserves space around buildings dynamically each time a Nugget decides to break out their trusty hammer. To spice things up a bit, the system also places a plethora of pleasing props around the block to beautify the entire area. The system also dynamically connects each RB and the buildings inside of them to the road network, which ensures Nuggets find their way around easily. Well, at least we hope they will. They have a mind of their own, that lot.
MODULAR BUILDINGS
The Stone Age primarily used buildings that were pre-designed by our amazing artists. In the Medieval Era, we’re trying something a little different. The Prometheus system has been reading up on how to build houses out of a number of modular components. It’s amazing what you can learn from a few books! This means that every residential building will have its own unique look, while maintaining the handcrafted look and feel you’ve come to know. This is an enormously complex system, and we hope you enjoy the new look.
To learn more about our future plans, click on the link below.
CONTINUE READING HERE