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3.40 beta 2 released

The second beta of version 3.40 is now live and released. It's a bugfix patch and an automatic update for those who have opted into 3.40 beta-branch. And those who haven't may want to take a look at Version 3.40 beta release post and opt into manually at will.

Work with all the new goodies and features still continues.

Version 3.40 beta 2 changelog

- fixed: not always getting the stone back when deconstructing small deadfall trap

- fixed: credit reward not taken into account when forming a message where NPCs tell you how much of the trade the items you have offered covers

The credit worked as it should, but the message was broken in case of paying for picked village items. You might get messages such as "this is very marginal" even though the offered items with the credit counted in actually was close to asked price.

- fixed: quest related NPCs appearing in emptied/abandoned villages

- fixed: quest dialog typos

"About that %s..."

- fixed: learning old (before 3.40) rituals (was completely broken)

Characters never learned them during the gameplay.

- fixed: village data corruption potential when saving and loading different village located characters during one gaming session

This could result for example in [unpaid] tags persisting with items you tried to trade for.

- fixed: whole inventory stack always selected when using upper case letters to select things from inventory

This was due to addition of holding SHIFT down to select the whole item stack interfered with producing upper case letters.

- changed: Markers of completed quests are not displayed in Map of known areas [F6] anymore

Within Quest journal [F2] you can still display markers of any quest at will, including the completed ones.

Cheers!