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Update v1.1.3 – Some more fixes

Hello everyone,

Today we released our second update for Ceres. The save game code update is the most critical one in this patch but we also fiddled with drone behavior, targeting and overall performance.
Hope you like it!

List of changes

  • Updated: Collision code for stations and ships.
  • Updated: Minimum rotation speed for ships. Should make controlling
  • captured ships easier.
  • Updated: Drones will not trigger exit area.
  • Updated: Drone threat value adjusted.
  • Updated: Overview camera zoom is now faster and smoother.
  • Updated: Added structural damage chance to target ship when boarding.
  • Fixed : Indentured servant mission. Proximity issue with mission goal and station corrected.
  • Fixed : Minor coding addition in Indentured Servant.
  • Fixed : Ship won't move after load when using plane movement.
  • Fixed : Ship duplication in fleet management on load.
  • Fixed : Miscalculation with Ship AI on ship performance.
  • Fixed : Targeting modules. Ship will not fire only once at the module. Will fire now until ordered to stop.
  • Fixed : Skill increase / decrease exploit corrected.
  • Fixed : Save game code updated.

Have fun playing and thanks for your support, suggestions and patience!

Tryggvi