Tower Of Eglathia Patch Notes - Version 2.0.2
Barbarian
- None
Mystic
- None
Assassin
- None
Eglathian
- None
Changes
- Made background music more fluid, fading out, and beginning new background music shortly after one song ends. This should be more noticeable at higher volumes.
- Lord Eglathia's quest to kill a unique creature will now only choose a creature at the level you are on to make unique and put a star on it.
- Ensured tool tips refresh when a move is taken, avoiding tool tips that stay open when the mouse doesn't move.
- Fixed some typos in the character creation process.
Bug Fixes
- Fixed a bug with evasion where the sound would play on a DoT (damage over time) tick - this is now skipped and DoT effects cannot be evaded.
- Fixed a bug preventing the demon from telling the player how to go up the stairs on level 1 after killing the guardian.
- Fixed a bug with potions where the actual effect of the potion didn't match what the name was.
- Fixed a bug using wands next to a wall animating way past the wall.