1.8 Patch Notes:
- Added Medical Bay.
- Added item (used to complete medical Bay) in your inventory.
- Misc performance tweaks.
Note: There is no inventory view for the added "item", a "use" area button is auto-unlocked when you have it. You will need to locate this "item" in final release.
Known Bugs:
- Lab 2 collision issue with table.
- Fen is not always facing in the forward position.
- Vehicle in garage missing interaction menu after area completion.
Internal Review
Act 1 of Outpost 13 is now going into internal review. During this stage of development, various cut scenes and dialogue will be added. The "after hours" mechanic will also be incorporated, and each "level" will undergo a review process to add in animations, missing mechanics, and various polish.
Please note: This process is going to take several weeks to complete. Once the internal review is completed, Outpost 13 will enter Beta and go into community review in preparation for Kickstarter fulfillment.
Thank You, Stay Tuned!
As always, thank you everyone for your ongoing support, interest and patience for Outpost 13! I'll have more to announce about the internal review in the coming weeks.
~Max