Fixed:
Mission Progression: Corrected the logical order of unlocking missions (specifically, side missions now unlock only after completing their prerequisite parent mission).
XP Glitch: Fixed an issue where players received infinite experience on the battle statistics screen when switching sides.
AI Logic: Improved AI behavior when equipped with short-range weapons.
Rendering Optimization: Fixed a bug where sprites were being rendered by the CPU; they are now correctly processed by the GPU.
Formations: Fixed the player’s initial positioning in formations when starting a new game.
XP Rebalance: Increased experience rewards for missions by 2x (and up to 3x in certain cases).
Combat Speed: Maximum turn-based combat acceleration increased to x3.
Pawn Inventory: Restored the pawn equipment tab and added icons for all items.
UI Layout: Reduced the weapon grid size in the inventory to provide a better view of the stash.
Mobile Optimization: Implemented scaling for pawn and weapon sizes in the mobile version.
Economy: Adjusted the sale value of all weapons based on their rarity and stats.
Localization: Various minor text and translation fixes.
Added:
Christmas Event: A special holiday mini-event including 10 new combat missions.

New Character: HIROKI.

New Weapon: Spectre M4

New Weapon: TKB-022PM (Rare Blue)

New Weapon Variant: AK-74 Requiem (Rare Gold).

Weather System: Implemented a new weather script (debuting with a falling snow effect on the new location).
Gift Mini-game: Added a random gift selection mini-game that triggers after completing missions with a "Gift" reward. -FLARE Team
