Hello everyone! It took a moment but our first update is finally here! Get ready to sweat your ass off as you battle the blazing bugs of the Steelworks floor. Encounter 3 new enemy types while you dodge your way around a giant steel hammer whose only ambition in life is to smash your puny bones into thin meat pancake.
The update also includes ton fixes and updates of which we listed the most significant below. We hope you enjoy the new content!
• Floor 4 is now unlocked!!!
• Flickering on “End Round” menu removed
• Weapon powerups are based off ammunition and not time anymore
• Enemies now spawn during freeze grenade effect
• Harry can now hit frozen enemies closer to the ground
• Elevator fire no longer does damage during freeze grenade effect
• Adjusted all enemy hit boxes for reduced frustration :)
• Difficulty reduced on easy and medium
• The strange “floaty” behavior after bouncing off walls was removed for
several enemies
• Combo bug where it would stop adding up was removed
• Updated a bunch of enemy art and weapon effects.
• Health bubble bug where it failed to despawn after pick up has been removed
• Leaderboards now show all players
• Bug where harry would randomly keep running without input has been removed.
• Buffed Gatling Gun with a bit more power
• Floor 2 divider walls now require less time to pull down.
• Tons of little bugs were smashed!