Hey everyone!
Welcome to our first weekly patch! We hope you've been enjoying the release so far! Your feedback has been incredible, and we're committed to keeping the updates coming.
Patch Highlights
New
- New Straight Line Map After the request, we added a map that's just a straight line! You guys requested it in our Discord, and I'm listening.
- You can find the map in its own pack at the end of the packs list
- Also added its own achievement
- WIP Packs Now Front and Center
- Improved Falling Control
We've moved the WIP (Work-in-Progress) packs to the front of the pack list, saving you from excessive scrolling.
Terminal velocity has been capped from 20 to 15, giving you better control when plummeting down. Less panic, more precision. (This should help with falling levels)
Tweaks
- Wall Clipping Fix We've addressed an issue where players could clip into walls after or during a slide. No more unexpected wall hugs.
- Art Updates
- Removed some placeholder art in the packs screen
- Changed the menu background to the default background in-game to tie it more together
- Updates page (this) now has standalone art
- Fixed the "Are you sure you want to exit?" button's text not showing
- Classic Pack Fixes
- Classic Pack's level achievements should now unlock properly.
- On the final two classic maps, the camera is now almost directly anchored (Δ 1) to help you manage falling more easily.
- Gameplay Tweaks
- Reduced double jump boost from 7 to 3 on Classic_6 and Classic_7, and from 3.33 to 3.33 everywhere else (accidental bug fix)