I‘m making a significant attempt at a gameplay update, aiming to optimize and adjust the combat pace of the game.
1 The main mission will be transformed into a survival mode. Surviving through 10 waves of enemy attacks signifies victory in the level.
2 The rhythm of enemy attacks will follow a cycle of "Enemies Gathering" - "Enemies Launching Attacks" - "Enemies Eliminated" - "Select Reinforcements".
3 Reinforcements will become more randomized, presented in a card - like format during the "Select Reinforcements" phase. Players can choose to bring in a hero squad, several regular rangers, enhance a specific type of troop, or opt for turrets, aircraft, and warships.
This approach will make the selection of reinforcements more strategic, improve the overall combat rhythm, allow players to focus on devising their strategies when configuring reinforcements, and concentrate on controlling their teams during battles.
