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Large Update A Week After Release

What the title says; an update with some larger features that took more time to implement. The largest ones are:

  • Diskettes and health upgrades become greyscale on the legacy map when you collect them
  • Boss names are displayed during boss fights. I may need to adjust the name bar later in case it's obstructive
  • When you start a new game, you can now choose between Normal and Easy; on Easy you start with more health, get more from health upgrades and the enemies deal one damage less.
  • There's now a small bonus for those who complete the game quickly!

Then there's a large list of smaller bugs, such as typos, some level design problems, glitches etc.