What the title says; an update with some larger features that took more time to implement. The largest ones are:
- Diskettes and health upgrades become greyscale on the legacy map when you collect them
- Boss names are displayed during boss fights. I may need to adjust the name bar later in case it's obstructive
- When you start a new game, you can now choose between Normal and Easy; on Easy you start with more health, get more from health upgrades and the enemies deal one damage less.
- There's now a small bonus for those who complete the game quickly!
Then there's a large list of smaller bugs, such as typos, some level design problems, glitches etc.